Dead Gods Rising & Diesel Punk World at War
Keep a running total of the amount of non-lethal damage you have taken, do not subtract this from your hit points. When your non-lethal damage equals your Max HP, you are staggered; if it exceeds your Max HP you are knocked unconscious until your non-lethal damage is reduced below your Max HP.
- While staggered you can take only a move or attack action each round
- Non-lethal damage is healed at a rate of 1HP /Character level per hour of rest or light activity.