Critical Hits

Standard Rule:
If you hit and your roll is in your critical threat range, you must roll again to confirm the critical. If successful you deal 2x (or more if your weapon has an expanded critical) damage (bonus die of damage are not multiplied).

Amendment:
On a natural 20, as long you do not need a natural 20 to hit, you automatically confirm your critical.

Critical Hits

Dead Gods Rising & Diesel Punk World at War GeoffreyGiampa GeoffreyGiampa